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"A skilled fighter and natural leader, Trench is the heart of the Rogue Company team."
— In-game Description

Samuel "Trench" Joseph is a Rogue in Rogue Company.

Bio

At the heart of the Rogue Company team, Trench as personally recruited by The Director to help guide he group's moral compass. A Natural Leader and cool under pressure, Trench is well respected around the world.

Gameplay Description

Trench is a Defender, a Rogue Company member that focuses on securing objective locations and slowing the enemy advance. He wields the ability to deploy a barbed wire trap. Enemies caught in the trap will have their movement slowed. He can also carry extra gadgets.

Trench's job is to block as many paths as he can from the enemy team and slow or prevent them from getting to the objective.


Loadout

Primary
HRM-30KS Icon.png
MX-R Icon.png
Secondary
Executioner Icon.png
Melee Weapon
Baseball Bat Icon.png
Gadget
Trip Mine Icon.png
Active Protection System Icon.png


Traits

Ability Barbed Wire Grenade
Barbed Wire Grenade.PNG
  • Create a field of barbed wire that slows enemies.
Passive Gadget Up
Gadget Up.PNG
  • Carry an additional gadget


Perks

Berserker Berserker.PNG
  • Gain the ability to reload while sprinting.
Toughen Up Toughen Up.PNG
  • Take reduced damage from melee weapons.
Helping Hand Helping Hand.PNG
  • Revive teammates faster.
Bounce Back Bounce Back.PNG
  • Reduce your health regeneration delay.
Headstrong Headstrong.PNG
  • Gain an additional 25 armor.
Tracker Rounds Tracker Rounds.PNG
  • Damaging an enemy with a firearm will reveal them to your team.


Mastery Rewards

Level Reward Icon Reward Level Reward Icon Reward
1
Trench Mastery Spray.png
Trench Mastery Spray 6 / /
2
Trench Mastery Avatar.png
Trench Mastery Avatar 7 / /
3
Trench Mastery Emote.png
Trench Mastery Emote 8 / /
4
Trench Mastery Banner Icon.png
Trench Mastery Banner 9 / /
5
Trench Mastery Border Icon.png
Trench Mastery Border 10
Epic Title Icon.png
"Heart of the Team" Title

Outfits

Default
Ingame Informations
Default Trench.png Icon
Default Trench Icon.png
Rarity: Common
Source: Default
Release Date: July 20, 2020

Maverick
Ingame Informations
Maverick Trench.png Icon
Maverick Trench Icon.png
Rarity: Uncommon
Source: Store Rotation: Currency Rogue Bucks.png 500
Release Date: September 16, 2020

Rogue Camo
Ingame Informations
Rogue Camo Trench.png Icon
Rogue Camo Trench Icon.png
Rarity: Uncommon
Source: Store Rotation: Currency Rogue Bucks.png 500
Release Date: November 18, 2020

Tough Guy
Ingame Informations
200px Icon
Tough Guy Trench Icon.png
Rarity: Rare
Source: Battle Pass 1: Level 33 BP Premium.png
Release Date: February 3, 2021

Quotes

Trench's Quotes

Spawning in Ship

  • "With a team like this, we can't lose."
  • "Play together. Win together. It's that simple."
  • "Stay together and watch each other's backs! We got this."

Buying

  • "Sure. That's fine."
  • "Heh. Good choice."

First Blood

  • "That was easy!"

Eliminating an Enemy

  • "Stop messing around!"
  • "Ha-ha! That's what you get!"

On a Killstreak

  • "Heh, you guys need lessons? I'd be happy to help!
  • "Yeah-ha! Light 'em up, knock 'em down!"

Down

  • "Ugh, get me up!"
  • "I need a hand!"

Revived

  • "Much appreciated."

Reviving

  • "Heh, you're not out of this yet."
  • "I got your back, pal."
  • "You're ready to go?"
  • "Get up! On your feet."

Using Gadget

  • "Deploying utility."
  • "Deploying lethal!"
  • "Utility out!"
  • "Ugh, lethal out!"

Last Alive

  • "It's up to me, then."
  • "Hold it together, I'll get us out of this!"

Victory

  • "Strong work, everyone. It's time to go home.
  • "Easy work, but don't get cocky."

Gallery

Strengths and Weaknesses

Strengths

  • Weapons- Trench utilizes weapons the distances him from his enemies. He uses the HRM-30KS, which is the most damaging assault rifle and has the shortest reload time. He also uses the MX-R, a DMR that has sufficient properties and privileges. Trench's pistol is the Executioner, and it does 32 body damage. It is tied in second with the P12K for having the longest range.
  • Abilities- Enemies caught in the Barbed Wire will have their movement slowed and will be restricted from certain movement and speed privileges. Carrying extra gadgets allows Trench to activate extra defenses.
  • Gadgets- The Tear Gas Grenade disorients enemies, ruining their aim, increasing their chances of missing shots. The first upgrade increases the tear gas duration. The second upgrade increases the grenade count. The Active Protective System can destroy enemy gadgets, stopping them from getting through Trench's defenses.

Weaknesses

  • Weapons- The HRM-30KS has the slowest fire rate and the smallest magazine size. The MX-R has the worst handling and the longest reload time. The Executioner has the worst handling and the longest reload time of any other pistol. It has the second slowest fire rate, so its damage and range are the best thing about this weapon.
  • Abilities- Trench's Barbed Wire can be destroyed by being meleed or explosions. Grenades, Ballistic Knife, MIRV Launcher, anything that can explode will destroy the Barbed Wire.
  • Gadgets- Allies will also be affected by the Tear Gas. The Active Protective System can be destroyed.

Tips and Tricks

As/With Trench

  • Place the Barbed Wire Grenade in enemy paths to slow their forces.

Against Trench

  • Trench likes to hide near his barbed wire trap to down anyone who goes through it.

Buffs/Nerfs/Adjustments/Changes

September 2 2020 Patch Notes:

  • Barbed Wire Grenade: Gain 15% increase in throw distance and doesn’t slow teammates. (Buff)

October 14 2020 Patch Notes:

  • Tracker Rounds: Reveal time from 3 seconds to 4 seconds. (Buff)
  • Executioner: Unlimited ammo gone, now has 84 rounds. (Nerf)

November 4 2020 Patch Notes:

  • Tenacity: Replaced with Helping Hand. (Change)
  • Tear Gas:
    • Radius reduced from 10m to 8m. (Nerf)
    • Duration reduced from 8 sec to 7 sec. (Nerf)
    • Slow effect reduced from 25% to 20%. (Nerf)
  • Headstrong: Can now repair armor. (Buff)
  • MX-R:
    • Hipfire accuracy was slightly reduced. (Nerf)
    • Range reduced from 31 to 27 meters. (Nerf)
    • Adjusted damage falloff range. (Adjustment)
    • Fixed an issue where players would still show up on the mini-map when shooting after purchasing the Level 3 Upgrade. (Adjustment)
    • Fixed an issue where this weapon had smaller reticle bloom than intended. (Adjustment)
  • Executioner: Damage falloff range was reduced. (Nerf)

December 16 2020 Patch Notes:

  • MX-R: Fixed an issue where the Base and Level 1 Upgrade had the incorrect range. (Adjustment)

January 13 2021 Patch Notes:

  • Tear Gas: Increased strength of the gas disorientation effect. (Buff)
  • Bounce Back- Previously reduced the time it took for the health regeneration to start by 2 seconds. In addition to reducing that time, Bounce Back will now give players 30 health per second instead of 20. The overall time to reach max health will be significantly shorter. (Buff)

February 3 2021 Patch Notes:

  • Barbed Wire Grenade:
    • Players have 2 charges of Barbed Wire instead of one. (Buff)
    • Size reduced from 9 meters to 4 meters. (Nerf)
    • Can no longer be destroyed with melee attacks. (Buff)
  • Executioner: Falloff damage reduced. (Nerf)
  • MX-R:
    • Fixed an issue that inadvertently increased the MX-R’s fire rate. Fire rate is now 4.7. (Adjustment)
    • Headshot damage reduced from 48 to 44. Body damage reduced from 32 to 30. (Nerf)
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