“ | It's just business. Don't take it personal.
— The Fixer
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The Fixer is a Rogue featured in Rogue Company.
Biography[]
“ | The Fixer is an ex-US Marine Corps sniper turned assassin with an influential network and an enormous fortune. He has a controlling personality that values preparation and reputation above all else, making him a difficult teammate to work with. Despite this, Rogue Company employs him for one-off jobs that require his unique skills and connections.
— In-game Bio
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“ | When the World's Elite have problems they are desperate to solve and no one else can help, The Fixer soon approaches with a solution and a deal. He is a peerless marksman, and should one choose to accept his terms, it comes at a steep price. He deals in favors, and you never know when he'll come to collect.
— Previous in-game Bio
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The Fixer's self-assurance of his own abilities often leads him to underestimate the missions he is assigned to; however, when push comes to shove, his southern charm takes a backseat to his professionalism. Although he might not have a close relationship with other Rogues, he doesn't let it get in the way of his focus during combat and never fails to get the job done.
Abilities & Equipment[]
Armor $7,500 | |
Gain an additional 25 armor. | |
Berserker $5,000 | |
Gain the ability to reload while sprinting. | |
Nimble Hands $3,500 | |
Increases reload and weapon swap speed by 20%. | |
Gadgeteer $9,000 | |
Reduce gadget cooldown by 20%. | |
Gunsmith $8,500 | |
Increases magazine size and falloff ranges by 20%. | |
Padded Steps $9,000 | |
Silence the sound of your footsteps when not sprinting. | |
Energized $11,000 | |
Your ability recharges 25% faster. | |
Stalker $8,000 | |
Reduces movement speed penalty while aiming by 100%. |
Arsenal[]
Weapons[]
The Fixer comes equipped with a sniper rifle and a DMR. The Tyr has a faster fire rate than the LR15 Fullbody sniper, but has less body damage, less range and a shorter magazine size. The D3D-i has a great range, sufficient handling and reasonable reload time, but has a slow fire rate. The Fixer's secondary weapon is the Warrant, which has the fastest reload time (when upgraded), but the worst handling (notably if the Executioner is upgraded).
Abilities[]
The Fixer can see enemies through smoke when his ability is active, becoming able to protect his teammates since they cannot do this. He also slows down enemies when he damages them with a firearm, making their escape from danger much more complicated and giving himself more time to hit his shots, being a lot more forgiving in case he misses one of them. When pushing, throw the Cluster Grenade on the enemies or objective, get inside, and activate heat vision. This will hide you if enemies don't use any ability to reveal you, and heat vision will allow you to see enemies through your smoke. This basically works to temporarily blind your enemies inside the cluster grenade while you can see them and give both you and your teammates extra cover for a resurrection. However, keep an eye for enemies with the Cloaked perk, since they cannot be seen with the Thermal Vision.
Gadgets[]
The Fixer carries a C4 and a Cluster Smoke. The Cluster Smoke major function is to be paired with his ability, but it can be used to search for enemies that are trying to be sneaky. The C4 is excellent for making enemies rethink their route or area of cover choices, but enemies can easily shoot and destroy it if not used correctly.
Significant Perks[]
The Fixer's key perks are Replenish, Life Drain and Bounce Back. Replenish is a must-have perk since the Tyr has a really short magazine size, and its shots can be very unforgiving in case he misses one of them, so it automatically reloads upon downing enemies. Life Drain is a very important perk for him because of his loadout, since he is required to keep distance from the enemies. If he gets cornered, he can quickly handles them by gaining health back as his downs increase. Bounce Back increases his survivability chances, especially in situations where he is one shot away from dying.
Notable Strengths[]
The Fixer excels at long distances. Differently from Phantom, both of his primary weapons deals greatly with enemies because of their long range. The Cluster Smoke is basically a better version of the default Smoke Grenade, which is unique to his loadout.
Notable Weaknesses[]
The Fixer will fail in close quarters combat (mostly against Duelist) most of the time and his ability's duration is very short for him to be able to do something with it, since it lasts shorter than all types of smokes in the game.
Strategy[]
As a sniper, The Fixer must keep his distance from enemies and assist his teammates from afar since both of his weapons require distance to be useful. He also has various options in his loadout to take enemies out of cover, with his smoke gadget and the C4, giving him opportunities to use his ability, and being more effective with it when combining it with his passive ability.
Rogue | Match-Up | Synergy | Match-Up Difficulty |
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![]() The Fixer |
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Major Synergy[]
- (To be added)
Major Counter[]
- (To be added)
Mastery Rewards[]
1 | 2 | 3 | 4 | 5 |
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SPRAY: The Fixer Mastery |
AVATAR: The Fixer Mastery |
EMOTE: The Fixer Mastery |
BANNER: The Fixer Mastery |
BORDER: The Fixer Mastery |
6 | 7 | 8 | 9 | 10 |
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AVATAR: The Fixer Mastery |
BANNER: The Fixer Mastery |
OUTFIT: Skilled The Fixer |
OUTFIT: Master The Fixer |
TITLE: "20-20 Vision" |
Outfits[]
Default | ||
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PREVIEW | ICON | |
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RARITY | Common | |
SOURCE | Default | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | November 4, 2020 | |
DESCRIPTION | ||
Default Fixer |
Skilled | ||
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PREVIEW | ICON | |
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RARITY | Rare | |
SOURCE | The Fixer Mastery: Level 8 | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | July 26, 2022 | |
DESCRIPTION | ||
Skilled Fixer |
Master | ||
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PREVIEW | ICON | |
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RARITY | Epic | |
SOURCE | The Fixer Mastery: Level 9 | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | July 26, 2022 | |
DESCRIPTION | ||
Master Fixer |
All Gold Everything | ||
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PREVIEW | ICON | |
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RARITY | Uncommon | |
SOURCE | Store: ![]() ![]() | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | November 4, 2020 | |
DESCRIPTION | ||
Headin' over to Lenox. Y'all Need anything? |
Ice Cold | ||
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PREVIEW | ICON | |
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RARITY | Uncommon | |
SOURCE | Store: ![]() ![]() | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | September 7, 2022 | |
DESCRIPTION | ||
He'll put you on ice - permanently |
Daywalker | ||
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PREVIEW | ICON | |
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RARITY | Rare | |
SOURCE | Store: ![]() | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | August 10, 2021 | |
DESCRIPTION | ||
Wrong side of the law, right side of fashion |
Laser Sight | ||
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PREVIEW | ICON | |
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RARITY | Rare | |
SOURCE | Battle Pass 5: Level 33 ![]() | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | February 8, 2022 | |
DESCRIPTION | ||
Locked On |
One Shot One Kill | ||
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PREVIEW | ICON | |
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RARITY | Rare | |
SOURCE | Battle Pass 1: Instant ![]() | |
VOICE PACK |
{{{Voice Pack}}} | |
{{{Voice Preview}}} | ||
RELEASE | February 3, 2021 | |
DESCRIPTION | ||
If you need more than one bullet for the job, it's time to retire |
Quotes[]
The Fixer's Quotes |
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Spawning in Ship
Buying
Eliminating an Enemy
Using Ability
Down
Revived
Reviving
Last Alive
Victory
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Trivia[]
Gallery[]
Patch Notes[]
Thermal Vision:
- Enemies seen with this ability now have “White-Hot” precision zones from the chest-high up to their heads. Hitting them will award bonus damage while the ability lasts.
Shrapnel Rounds:
- Replaced with Full Metal Jacket.
Full Metal Jacket (NEW!):
- Your firearm damage ignores enemy armor.
- Baseball Bat replaced with the Throwing Axe.
- Resupply replaced with Stalker.
- Stalker replaced with Gadgeteer.
Thermal Vision:
- Duration increased from 6 to 10 seconds.
- Heat signature of enemies increased, allowing you to see them behind cover.
- No longer has Headstrong. Now has Replenish.
- No longer has Shredder Rounds. Now has Toughen Up.
Thermal Vision:
- Increased activation and expiration sounds volume and range.
- Can no longer see through Phantom's Nano Smoke.
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