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Speed and Toughness was a system featured in Rogue Company. Upon its release, each rogue was attributed a set amount of movement speed and damage resistance measured from 1 to 5 stars, with the baseline being 2.

Overview[]

Scale[]

This is the scale of both speed and toughness measured by stars.

1 Star 2 Stars 3 Stars 4 Stars 5 Stars
Speed -5% Baseline +5% +10% +15%
Toughness -3% Baseline +3% +6% +9%

Rogues[]

This is a list of all rogues with their respective speed and toughness attributes prior to their removal.

Rogue
Speed
Toughness
Anvil (-5%) (+9%)
Cannon (0%) (+9%)
Chaac (-5%) (+9%)
Dahlia (+5%) (+3%)
Dallas (+5%) (+3%)
Dima (0%) (+6%)
Gl1tch (+10%) (+3%)
Glimpse (+10%) (0%)
Juke (+5%) (+3%)
Kestrel (+5%) (0%)
Lancer (+15%) (-3%)
Mack (0%) (+6%)
Phantom (+10%) (0%)
Ronin (+5%) (+3%)
Runway (0%) (+3%)
Saint (0%) (+6%)
Scorch (0%) (+3%)
Seeker (+15%) (-3%)
Sigrid (+10%) (+3%)
Switchblade (+10%) (-3%)
Talon (+15%) (0%)
The Fixer (+5%) (+3%)
Trench (0%) (+6%)
Umbra (+10%) (0%)
Vy (+10%) (0%)

Update History[]

April 12, 2022
  • Introduced speed and toughness to all rogues.

May 10, 2022

  • Toughness now scales by 3% instead of 5%.

February 28, 2023

  • Removed speed and toughness from all rogues.
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