Rogue Company Wiki

Seeker Update[]

General Updates[]

  • Due to technical issues, the Factory map is being temporarily disabled.
  • We have temporarily disabled the outline on enemies who eliminated you on Strikeout.
  • Wingman and Wingman Strikeout are now available as game mode options on Custom Games.
  • Players can now emote in the game lobby.
  • Consecutive crouches are now throttled to combat crouch spamming.
  • Characters now hold an SMG like they do with an Assault Rifle.
  • Increased mini-map coverage radius in-game from 30m to 45m.
  • When aiming, the mini-map is now hidden.

Match Protection System[]

  • Matchmaking is now designed to prevent matches without a full lobby from launching.
  • If a player disconnects from the match during its initial start, the match will end and players will return to the lobby.
  • This will not impact in-progress matches.

Map Updates[]

Hollows (NEW!)[]

With the information discovered by Gl1tch, Rogue Company has located Jackal’s Hollows Base. Built into an underground cavern in Southeast Asia, this top secret installation is preparing to launch a stealth weapons platform into space. Jackal must be stopped, but in order to do that the Rogues will face off against entrenched defenders among the caves and structures of the facility.
— Official Description

Rogue Updates[]

Seeker (NEW!)[]

Seeker

Official Art of Seeker.

One of the newest recruits to Rogue Company, Seeker is an Olympic medalist and Archery prodigy. He was brought in by The Director and trained by Kestrel to help with the assault on Jackal’s Hollows Base.
— Official Description

Abilities[]

  • Arrow Scanner:
    • Fire an arrow that reveals enemies along its flight path.
  • Ricochet:
    • Projectiles deal 60% more damage when bounced.

Weapons & Gadgets[]

Perks[]

  • Berserker
  • Padded Steps
  • Bounce Back
  • Stalker
  • Life Drain
  • Lifeline

Dahlia[]

  • Danger Close:
    • Can no longer link to downed friendly players.

Scorch[]

  • Overheat:
    • Damage per tick reduced from 5 to 4.

Sigrid[]

  • Evade replaced by Toughen Up.
  • Tracker Rounds replaced by Life Drain.

Vy[]

  • Tenacity replaced by Bounce Back.

Game Mode Updates[]

Assault (NEW!)[]

The attacking team will try to assault the active bomb site and plant the bomb. They must do this tactfully, though, as they have a limited number of respawns.
— Unofficial Description
  • RESPAWNS: 12
  • ROUNDS TO WIN: 4
  • ROUND DURATION: 4 Minutes

Countdown[]

  • Rounds to win increased from 2 to 3.
  • Starting cash increased from $12,000 to $13,000.

Demolition[]

  • Rounds to win increased from 5 to 7.
  • Cash earned from winning a round changed to $6500.
  • Cash earned from losing a round changed to $5500.

Sabotage[]

  • Friendly outline changed from green to blue.
  • Starting cash increased from $12,000 to $13,000.

Strikeout[]

  • Tickets increased from 12 to 16.
  • Starting cash increased from $12,000 to $13,000.

Wingman[]

  • Rounds to win increased from 5 to 7.

Wingman Strikeout[]

  • Tickets increased from 10 to 12.
  • Starting cash increased from $12,000 to $13,000.

Weapon Updates[]

Melee Weapons[]

  • Upgrade cost increased from $2000 to $2500 on all melee weapons.

Shotguns[]

  • Base cost reduced from $8000 to $7000 on all shotguns.
  • Upgrade cost increased from $4000 to $5000 on all shotguns.

Submachine Guns[]

  • Base cost reduced from $8000 to $7000 on all submachine guns.
  • Upgrade cost increased from $4000 to $5000 on all submachine guns.

Arbitrator[]

  • Body damage reduced from 104 to 90.

Warrant[]

  • Body damage increased from 20 to 21.
  • Range increased from 12m to 13m.

Gadget Updates[]

Active Protection System[]

  • Upgrade 2: Cost reduced from $4000 to $3000.

Adrenaline Shot[]

  • Base cost reduced from $4000 to $3000.
  • Upgrade 1: Cost reduced from $4000 to $2000.
  • Upgrade 2: Cost reduced from $4000 to $3000.

Bounce Grenade[]

  • Base cost increased from $4000 to $5000.

C4[]

  • Base cost increased from $4000 to $5000.

Cluster Smoke[]

  • Upgrade 1: Cost reduced from $4000 to $3000.

EMP Grenade[]

  • Base cost reduced from $4000 to $3000.
  • Upgrade 1: Cost reduced from $4000 to $2000.
  • Upgrade 2: Cost reduced from $4000 to $3000.

Flashbang[]

  • Upgrade 1:
    • Cost reduced from $4000 to $3000.
    • Instead of increasing throw distance, now increases explosion radius.

Grenade[]

  • Base cost increased from $4000 to $5000.
  • Upgrade 2: Now increases damage to 150, instead of 125.

Incendiary Grenade[]

  • Base cost increased from $4000 to $5000.

Semtex Grenade[]

  • Base cost increased from $4000 to $5000.

Smoke Grenade[]

  • Upgrade 1:
    • Cost reduced from $4000 to $3000.
    • No longer slows enemies.

Sticky Sensor[]

  • Base cost reduced from $4000 to $3000.
  • Upgrade 1: Cost reduced from $4000 to $2000.
  • Upgrade 2: Cost reduced from $4000 to $3000.

Tear Gas Grenade[]

  • Upgrade 1: Cost reduced from $4000 to $3000.

Perk Updates[]

Berserker[]

  • Cost reduced from $4000 to $3000.

Bounce Back[]

  • Cost reduced from $6500 to $5000.

Cloaked[]

  • Cost reduced from $4000 to $3000.

Evade[]

  • Cost reduced from $4000 to $3000.

Headstrong[]

  • Cost increased from $10,000 to $12,000.

Helping Hand[]

  • Cost reduced from $6500 to $5000.

Life Drain[]

  • Cost increased from $10,000 to $12,000.

Nimble Hands[]

  • Cost reduced from $6500 to $5000.

Padded Steps[]

  • Cost reduced from $4000 to $3000.

Resupply[]

  • Cost increased from $10,000 to $11,000.

Shredder Rounds[]

  • Cost reduced from $4000 to $3000.

Tenacity[]

  • Explosive damage reduction reduced from 40% to 30%.

Tracker Rounds[]

  • Cost increased from $10,000 to $12,000.

Bug Fixes[]

Fixed Issues[]

  • Fixed an issue where grenades would not properly be thrown over cover.
  • Fixed an issue where players could get into a Ranked party with players more than 6 Division levels apart.
  • Fixed an issue where a gamepad menu could become stuck by accessing the scoreboard and hitting back.
  • Fixed an issue where players would avoid losing Ranked points if they dropped out of a Ranked match during loading and then rejoined.
  • Fixed an issue where the HRM-30KS used the KA30 inventory icon.
  • Fixed a typo in the Report menu when using Report Player.
  • Fixed the animation of the Solar Flare wrap.
  • Fixed an issue where the camera clipped through the wall near the swimming pool.
  • Fixed an issue with the Hellfire Protocol Scorch Outfit missing fire in Rogue walk-in animation.
  • Fixed an issue where melee weapons dropped by enemies upon death could cause damage to allies when they are thrown at them.
  • Fixed an issue where deployed Rogue abilities were not showing up on Gl1tch’s passive.
  • Fixed an issue where moving parallel or close to certain walls in the map Skyfell caused the camera to shift into a first person perspective.
  • Fixed an issue where Mastery Points abbreviation was unlocalized.
  • Fixed an issue where Unknown region was unlocalized on the queue selection screen.
  • Fixed an issue where Anvil’s machine gun got attached to Saxophone on the Saxy Dance emote.
  • Fixed an issue where Anvil’s Arbitrator had a visual issue with the Base tier icon.
  • Fixed an issue where the ‘MASTERY LEVEL UP’ text in postmatch reports was misaligned.
  • Fixed an issue where sometimes the getting revived audio stayed in the world at that location.
  • Fixed an issue with Vy’s passive health gain audio which played even when the volume was set to 0.
  • Fixed an issue where Switch and Xbox One players were unable to mute players.
  • Fixed multiple visual issues with Saint's Revive Drone.
  • Fixed an issue where some On and Off options were unlocalized in the settings menu.
  • Fixed an issue on consoles where the APS system display animation was missing for Anvil and Trench.
  • Fixed an issue in Wingman where the player would not respawn in the map if they were standing at the edge of the dropship when the timer ran out.
  • Fixed an issue where ‘Waiting for party leader to queue’ text overlapped the button ‘GOT IT’ on Ranked Demolition info page.
  • Fixed an issue where players failed to rejoin the game session after quitting and relaunching the game.
  • Fixed an issue where a disconnected player’s mini map icon gets stuck on the screen.
  • Fixed an issue where the max accuracy loss (bloom) on the HRM-30KS was greater than desired.
  • Fixed an issue where Lancer’s speed buff during her ability was not working.
  • Fixed an issue where the progression tab failed to display in post-match screen for Strikeout mode.
  • Fixed an issue where Aim Assist would jitter when on a moving target.
  • Fixed an issue in Assault where the bomb would not respawn if thrown in the Chimera.
  • Fixed an issue where the camera clipped through the tank near the Bombsite B on Canals.
  • Fixed an issue where players failed to stand up when crouched under a railing in Depot.
  • Fixed an issue where the player’s camera clipped through an inside wall when panning the camera down on Depot.
  • Fixed an issue where players were able to vault on the ledge and onto the shutter covers on Depot.
  • Fixed an issue where players could land on top of buildings on Favelas.
  • Fixed an issue where the camera clipped through the wall near black car in the small garage on Favelas.
  • Fixed an issue where players could go to an unintended area without getting any warning message on Favelas.
  • Fixed an issue where rocks had missing textures at the edge of the map near Jaguar statue on Favelas.
  • Fixed an issue where irrelevant shadows appeared in high quality setting at multiple locations on Favelas.
  • Fixed various areas with graphical corruption on Favelas.
  • Fixed an issue where the door frame flickered near the Attacker spawn on Glacier.
  • Fixed an issue where players could go to unintended areas by climbing on the zip line near the defenders spawn on Glacier.
  • Fixed an issue where players could access a rock area outside of the map on High Castle.
  • Fixed an issue where a gap was observed on the floor near the steps next to the Jacuzzi on High Castle.
  • Fixed an issue where Anvil failed to place his Barricade near the crate on top of the bridge on High Castle.
  • Fixed an issue where irrelevant shadows were appearing on many walls and corners on High Castle.
  • Fixed an issue where the camera clipped through the wall next to the zip line at bombsite B on Windward.
  • Fixed an issue where players got stuck when they were in the fruit shop near the concert area on Windward.
  • Fixed an issue where controller players received less vertical kick when aiming at an enemy.
  • Fixed an issue where the boost bonus amount wasn’t being called out in the post-match report.

Known Issues[]

  • Subsequent dodge rolling prevents players from moving.