The Operation: Daybreak Update seizes the day, packed dense with not only the Wasteland Wilds Battle Pass, but also Juke, Rogue Company’s latest addition, a map visual update, several Project Saint updates and more!
Year 2, Season 3: Wasteland Wilds[]
In the ruinous landscape of the Wasteland Wilds, our rogues skirmish and scavenge for cosmetics across 50 levels, earned by playing matches. Every match gives you XP that help you unlock lock the gear you need to survive out in the wastes, be it the Inferno Positron mythic wrap or by scorching the earth with the Wasteland Scorch outfit!
New Rogue: Juke[]
“ | Juke is the woman responsible for the creation of the world’s first true Artificial Intelligence. A brilliant scientist and engineer with multiple PHD’s, Juke worked for Furmi.62, but joined Rogue Company in search of answers after her life’s work was destroyed at Furmi.62’s SCION facility.
— In-game Bio
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Gameplay Experience[]
Juke is a brilliant new rogue that brings with her tons of cutting-edge technology to change the way you can maneuver and set up around the map as a defender. The Juke Boots offer a way to reach heights that were before unreachable! Your Laser Defense Drones allow you to quickly entrench yourself in a new position, while the Reflector introduces a fun new way to send your opponents cascading to their demise!
Abilities & Equipment[]
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Nimble Hands $3,500 | |
Increases reload and weapon swap speed by 20%. | |
Life Drain $7,000 | |
Downing an enemy heals you for 25 health. | |
Resupply $11,000 | |
Eliminating an enemy causes them to drop a supply kit. Picking up a supply kit re-equips your purchased gadgets. | |
Stalker $6,000 | |
Reduces movement speed penalty while aiming by 50%. | |
Gunsmith $8,500 | |
Increases magazine size and falloff ranges by 20%. | |
Bounce Back $9,000 | |
Your health regeneration starts 2 seconds faster. | |
Energized $11,000 | |
Your ability recharges 25% faster. | |
Bulletproof $12,000 | |
You take 15% less firearm damage to the body. |
Supply Drops[]
We’re adding a system in Rogue Company called Supply Drops and here’s a TLDR:
- Supply Drops will allow players to unlock in-game items while playing Rogue Company.
- There are two versions of supply drops - Reward Supply Drops and Rogue Supply Drops. You can earn Reward Supply Drops through play, or spend Reputation to unlock Rogue Supply Drops.
- There is also an option to unlock Rogue Supply Drops with Rogue Bucks, but we believe the vast majority of Rogue Supply Drops will be unlocked with Reputation.
- Each Reward Supply Drop will give you one item, and each Rogue Supply Drop will give you two items.
- The Supply Table is visible in game, you have an equal chance to obtain each item, and you will only unlock items you currently don’t own.
- Supply Drops are completely optional and offer no advantages in-game.
Ranked Updates[]
The first new season of the new year begins today, granting last season’s rewards and unlocking new ones to earn! We are moving this season of Ranked back to 4v4 and hope you enjoyed our experimental run of 3v3.
Ranked Strikeout[]
To further expand the ranked experience for our players: as an experiment, we are introducing a separate ranked queue for Strikeout. Strikeout has shown to be a very popular game mode and, for a good while, there wasn’t a place that the strikeout diehards could graduate to and have a place in the competitive environment. In this update, please try out the ranked experience for Strikeout, complete with the Draft Pick Rogue Select improvement that we detailed above. Let us know what you think!
Draft Pick[]
In this update, we aim to improve the overall draft pick experience for our ranked and custom games. This overhaul entails a polished new rogue select experience, cleaner ban experience and unique rogue limitations. In addition, players will no longer re-draft their rogues at half-time. This will have players approach their matches in a more tactical ‘give and take’ mindset in the rogue select phase of the match. We hope you enjoy this update and look forward to your feedback
Rewards[]
The following rewards will be given to those who are marked veterans in ranked and to those who have achieved Rogue tier during the active season:
- Play 30 Ranked Games: Gunsmith Avatar
- Achieve Rogue Tier: Cornered Animated Banner
General Changes[]
- Player count reverted to 4v4, from 3v3.
Map Updates[]
Depot[]
In this update, we are reintroducing Depot, a skirmish map that has undergone a visual overhaul to not only meet our standard for quality but also have a better place in the world of Rogue Company. Depot is one of many training grounds used by Rogue Company for Rogues to hone their skills (or even settle scores with each other) to keep in peak condition. We look forward to your feedback!

Bug Fixes[]
Fixed Issues[]
- Fixed some inconsistent announcer callouts in our game modes.
- Fixed some overlapping music at several points in our game flow.
- Fixed an instance where Umbra’s ability would fail to damage an enemy.
- Fixed discoloration for Digital Matrix Gl1tch on Switch.
- Fixed an echoing issue with the intro video.
- Fixed some spectating oddities when watching Kestrel.
- Fixed an issue where Kestrel could still use her ability after being hacked by Gl1tch.
- Fixed an instance where self-inflicted damage was counting towards a player’s damage on the scoreboard.
- Fixed an issue where APS would sometimes have an abnormally large hitbox after being placed.
- Fixed some collision issues on our Vertigo skirmish map.
- Fixed an issue with Gunsmith where it would remove infinite ammo in the shooting range.
- Fixed an issue where players couldn’t use a gadget that was given via picking up a resupply crate.
- Fixed a UI issue where the ‘Arm Bomb’ callout would not disappear while planting the bomb.
- Fixed an issue with Runway where she could lose her 2nd primary when undoing an upgrade purchase for her primaries.
- Fixed an issue where Ronin’s ability could trigger through destructible walls
- Fixed an edge case where players with Replenish would still reload if they triggered the perk with the last bullet.
- Fixed an issue where players were unable to sprint if they dodge rolled while shooting.
- Fixed an edge case where if a player died while in Trench’s barbed wire, upon respawning they would still be under the effect of the barbed wire’s slow.
- Fixed an edge case where once exiting a dodge roll, if the player held down their fire button, two shots would fire.
Known Issues[]
- Draft Pick Spectators will only see one team’s perspective. This will be fixed in a future release.
- Juke’s Turret bypasses Sigrid’s Shield, we plan on fixing this as soon as possible in a hotfix.
- Ibex Weapon Mastery for 2nd and 3rd milestones only award 1 mastery point, we plan on fixing this as soon as possible in a hotfix.
- Juke is able to destroy her own turret via a thrown melee weapon.
- Fringe instances where Impact Grenade will fail do deal damage when used at danger-close ranges.
- Kestrel’s drones under the effect of the reflector gadget may reflect at odd angles.
- Sometimes the Supply Drop button will appear in other UI scenes.
- When opening multiple purchased Supply Drops, sometimes there will only be one item shown. This is a visual bug, players that see this still actually receive the 2nd item.