All The Fixins' Update[]
If you are searching for a heap of southern hospitality, then look no further than the All the Fixins’ update. Straight out of Atlanta, we’re introducing a new Rogue who has a reputation for precision and panache unlike anything you’ve seen before! This update also marks the introduction or Ranked Beta, our first iteration of the Rogue Company's Ranked system.
General Updates[]
- Added a Telemetry setting that allows players to see their FPS information.
- 3D audio which works with stereo headphones can now be toggled on and off in the settings.
- Made improvements to the lighting during the Rogue selection.
- Outfits, wraps, and emotes are now sorted by rarity on the Customization screen.
- Surrender feature changes:
- Removed the surrender wait time in Custom matches. Now it can be called at any time.
- Reduced the time needed to trigger a surrender after a player leaves from 3min to 2min.
- Reduced the default surrender time from 10min to 4min.
Game Mode Updates[]
Ranked Beta (NEW!)[]
“ | Ranked Beta is a competitive game mode meant to test the skills of every Rogue and provide more intense matches than ordinarily found in casual queues. It is currently in a Beta form, which will see more features and seasons/rewards in the near future.
— Official Description
|
- Ranked Beta will be played in the Demolition game mode.
- Players must be Level 30 to participate in this mode.
- Ranked Beta will not use the current skill-based matchmaking, and will prioritize matches where players have comparable skill ratings.
- Players will be able to queue in this mode in any sized party.
- Ranked Beta matches will award 10% more Mastery experience.
Map Updates[]
Canals[]

- Adjusted mid-point by opening windows and rearranging the covers.
High Castle[]

- Adjusted the bridge by rearranging covers and adding a backboard to allow for grenade bounces.
Windward[]
- Simplified furniture and railing in a few spots on the map.
Rogue Updates[]
The Fixer (NEW!)[]

Official Art of The Fixer.
“ | When the World’s Elite have problems they are desperate to solve, and no one else can help, The Fixer soon approaches with a solution and a deal. He is a peerless marksman, and should one choose to accept his terms, it comes at a steep price. He deals in favors, and you never know when he’ll come to collect.
— Official Description
|
Abilities[]
Thermal Vision:
- While activated, see enemy heat signatures for a duration.
Shrapnel Rounds:
- Damaging an enemy with a firearm will slow them for a duration.
Weapons & Gadgets[]
Tyr Sniper Rifle (NEW!)
D3D-i DMR
Warrant Secondary Weapon (NEW!)
Baseball Bat Melee Weapon
Cluster Smoke Tactical Gadget (NEW!)
C4 Lethal Gadget
Perks[]
Gl1tch[]
- Bounce Back replaced with Tenacity.
Trench[]
- Tenacity replaced with Helping Hand.
Perk Updates[]
Headstrong[]
- Can now be repaired when interacting with it for 3 seconds.
Weapon Updates[]
D3D-i[]
- Falloff range adjusted.
- Hipfire accuracy slightly reduced.
KA30[]
- Reticle bloom reduced.
Mamba[]
- Range increased from 27m to 29m.
- Horizontal recoil slightly reduced.
MX-R[]
- Range reduced from 31m to 27m.
- Falloff range adjusted.
- Hipfire accuracy slightly reduced.
Nightshade[]
- Damage increased from 16 to 17.
- Accuracy loss per shot slightly reduced.
Spitfire[]
- Range increased from 8m to 9m.
- Falloff range adjusted.
- Reticle bloom reduced.
Executioner[]
- Falloff range reduced.
Gadget Updates[]
Flashbang[]
- Fuse time reduced from 2s to 1.75s.
EMP Grenade[]
- Radius increased from 6m to 8m.
Tear Gas Grenade[]
- Radius reduced from 10m to 8m.
- Duration reduced from 8s to 7s.
- Slow effect reduced from 25% to 20%.
Bug Fixes[]
Fixed Issues[]
- PlayStation 4 will now save the last mode played instead of defaulting to Demolition.
- Fixed an exploit with Aim Assist via Deadzone settings.
- Fixed an issue where the “money” effects from Heist Dima could persist when favoriting a new Rogue in the main menu.
- Fixed an issue that caused players that have completed the tutorial to get the login pop-up again.
- Fixed an issue that allowed players to throw melee weapons infinitely.
- Fixed an issue that caused the News panel to appear every time the user logs in.
- Fixed an issue where killing your Rogue with C4 in the Shooting Range caused a crash.
- Fixed an issue where the bomb could be planted on top of an APS.
- Corrected spacing in the surrender text strings (Surrender: Yes, Surrender, Surrender: You Voted Yes).
- Corrected a UI issue that would sometimes block the purchase screen after a purchase and not allow the user to return to the main menu.
- Fixed several issues causing crashes.
- Addressed an issue where players could not shoot through barbwire.
- Fixed an issue which would prompt players to replay the Tutorial.
- Fixed an issue that would sometimes prevent Rogue Buck packs and other store content from loading.
- Fixed a crash which could happen to players on while joining a match and on the post match summary screen.
- Fixed an issue which could prevent players from opening the scoreboard and selecting a player to Report or Mute.
- Fixed an issue which allowed certain controller settings to provide unintended levels of aim assist.
- Fixed an issue that would prevent Anvil from deploying his Barricade.
- Ronin’s Ballistic Knife should no longer be used up if a player reclaims and equips it.
- Fixed an issue where a green tint could be observed from Scorch's activated ability.
- Fixed an issue where the SL-C's Level 1 and 2 Upgrades had the wrong recoil.
- Fixed an issue where players would still show up on the mini-map when shooting after purchasing the MX-R's Level 3 Upgrade.
- Fixed an issue where the MX-R had smaller reticle bloom than intended.
- Fixed an issue where players would sometimes see a hitmarker on enemies outside of the Flashbang radius.
All The Fixins' Hotfix[]
This hotfix was released 2 days after the update aiming to address some issues.
Bug Fixes[]
Fixed Issues[]
- Fixed an issue where Dahlia could not re-link to a teammate if they had disconnected.
- Note: We are still working on another issue which may cause this to happen.
- Fixed an issue where sometimes the Store would not populate certain items.
- Fixed a crash which would happen when players acknowledged pings.
- Fixed a series of crashes caused by "out of memory" errors.
- Fixed an issue where PC would not save the selected region after a crash.
All The Fixins' Hotfix[]
This hotfix was released 9 days after the update aiming to address some issues and add balance changes.
General Updates[]
- The Shooting Range and Tutorial are now available.
Rogue Updates[]
The Fixer[]
Weapon Updates[]
Tyr[]
- Fire rate reduced from 3.8 to 3.
Warrant[]
- Damage reduced from 21 to 20.
- Headshot damage reduced from 32 to 30.
- Range reduced from 14m to 12m.
All The Fixins' Hotfix[]
This hotfix was released 12 days after the update aiming to address some issues.
Bug Fixes[]
Fixed Issues[]
- Contracts should start refreshing for those impacted.
- Players not seeing their equipped skins when they load into a match should see this resolved.
- Players experiencing issues purchasing when they see a balance available to do so should no longer have this issue.
- Players should now start receiving the Rank 30 avatar for Ranked Beta.
All The Fixins' Hotfix[]
This hotfix was released 13 days after the update aiming to address some issues and add balance changes.
Weapon Updates[]
Tyr[]
- Damage reduced from 70 to 60.
Warrant[]
- Falloff range adjusted.
Bug Fixes[]
Fixed Issues[]
- Enemy nameplates should no longer be visible through the Church building on the Windward map.
- Dahlia's ability should no longer remain available if a player switches Rogues during halftime.
- Using The Fixer's Thermal Vision ability will no longer cause him to stand up.
- Swinging Ronin's Ballistic Knife should no longer use up its charge.
- Made improvements to address a variety of crashes due to memory issues.
- Fixed an issue that was preventing Dahlia's ability from being used in later rounds.
- Fixed an issue where the Warrant would retrieve faster than intended.
- Fixed an issue where the Warrant could should faster than intended after sprinting and/or dodge rolling.